In the Unity Editor, you can now select a color palette from the menu.
The palette is available in any of the available themes: white, dark blue, red, and green.
You can use this palette in conjunction with the Color Picker to select your color palette, select different color groups, and even use the Picker as a color picker for different effects.
If you’re unfamiliar with how colors work in Unity, here’s a quick overview of how they work.
Color and Light are the most fundamental colors, with a couple more advanced features that let you customize your color scheme: red is a deep red, green is a warm green, and blue is a cool blue.
You might also notice that the Pickers in Unity have a red picker and a blue picker.
In Unity, you’ll see a blue selection in the Pick Bar, and an orange selection when you hover over a Pick.
If your picker has a green or blue pick, you will see a green picker in the Unity Pick Bar.
You may also notice a red color pick, or if you hover your mouse over the Pick, a blue color pick will appear.
The Picker will also display the color of the Pick.
The picker can also be selected from the Pick Panel, but it doesn’t display anything.
The Unity Picker uses the standard color spaces that you’ll find in a standard Unity Editor toolbar, like red, white, and grey.
The red pick is used for selection of the first color in a selection.
You’ll also notice the Pick Color and Pick Color Group.
This lets you specify your own color pickers for different color schemes.
The Color Pick Panel in Unity lets you pick colors based on the specified color space.
The color pick panel will be grey, white or blue.
The orange color pick is a green color pick.
The green color picks are used for selections of the second color in the selection.
The blue color picks can be used for the third color in each color group.
When you hover the picker over a color group, it will display a green gradient.
This indicates a green group color, which is used to highlight the selected color.
For example, if you selected a red group, the green gradient would be highlighted red, red group color.
If the pick is selected in a blue group, a green gradient would appear.
If it’s selected in white, then a white gradient would appear, and so on.
The Gradient slider lets you select which gradient to apply to a color, as well as the Gradient value.
You will also notice an additional indicator in the bottom right of the pick panel: the Pick Selection icon.
The icon indicates that you’ve selected a color and that the selection has been selected.
The first step in using this tool is to select a pick in Unity.
In the Pick Pick Panel window, you may also select a Color Pick and Color Pick Color to select the pick, and then select a Pick Color.
If both of these are selected, the Pick Select button will appear, allowing you to pick the color from the pick.
You then select the color and it will be selected.
If this selection is not made, then you’ll have to click on the pick in the editor, which will then prompt you to make the selection again.
Once you’ve made a selection, you want to highlight it and then click on it to select it.
If either of these options is selected, then the Pick Preview icon will appear in the top right corner of the selection, indicating that you can select a preview of the selected pick.
When this selection appears in the preview, you see a preview dialog box, which allows you to change the color in which you want the pick to be selected and the gradient used to enhance the selection and make the pick more noticeable.
The selection will be shown for a short time, and you will then have to press on the Pick to select.
If no selections are made when you press on a Pick, then your selection will disappear.
You also have the ability to select multiple Pick Pick in the same scene.
The Preview icon in the Preview dialog box lets you set up the preview for each pick.
If a pick is not selected, but you are in a scene where a Pick is already selected, you have the option to add the Pick with a gradient and/or color pick to your selection.
If two selections are selected in the scene, you are now able to add a Pick Pick to the scene and add the gradient to the pick from the scene.
This way, you don’t need to make a selection twice to add one pick to the other.
When two selections have been made, you then need to click the Pick preview icon to select which pick will be added to the selection to add it to the Pick panel.
The following is an example of the preview dialog in action.
The preview dialog